|Developer(s): EA Digital Illusions CE
Publisher(s): Electronic Arts
Platform(s): Xbox 360 (XBLA), PlayStation 3 (PSN)
Release date(s): Xbox Live Arcade – July 8, 2009
PlayStation Network – July 9, 2009
Genre(s): First-person shooter
Mode(s): Online multiplayer
Like Battlefield: Bad Company, 1943 features the Frostbite Engine for its environmental damage. The game only features the series’ signature Conquest mode and a new game type called Air Superiority which was unlocked when the online gaming community reached a combined total of 43 million kills in Conquest. Similar to Battlefield Heroes, 1943 features only three classes – Infantryman, rifleman, and scout. Each class has an unlimited supply of ammunition; however, explosive ordnance takes a few seconds to replenish. The game also features a regenerating health system similar to the later games in the Call of Duty series or the Halo series.
There are four types of vehicles in the game; fighter, tank, jeep and landing craft. Each team’s base has two one-man fighter aircraft with A6M Zeros for the Imperial Army and F4U Corsairs for the United States Marine Corps. Typically there is an airfield for either team to capture where a third plane can be used to a team’s advantage. Each airplane has four machine guns and can also drop bombs. Tanks can accommodate two players, a driver who can use a tank cannon and a coaxial machine gun, and a passenger who can use a tank mounted machine gun. Jeeps can accommodate up to three players: a driver who cannot fire, a gunner in the back who operates a .30 caliber machine gun, and a passenger. Landing craft (boats) are used to deliver troops from the carriers to the beaches. Players can also use air raid bunkers to order three bomber aircraft to clear an area of a map. To operate these, the player must enter a bunker with a large spinning dish on top. Planes can be shot down by fighter pilots and anti-aircraft guns, reducing the amount of bombs that the air raid can deliver.